* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Program: LaGriT V3.101 Linux m64 * * * date_compile: 2013/04/25 RH gf4.5 * * * Run Time: 2013/Nov 6 14:30:08 * * * Manual: http://lagrit.lanl.gov * * * * * * * * * * * * * * * * * * * * * * * * * * * * * -----oOo----- LaGriT V3 LACC-2012-084 LaGriT Copyright: This program was prepared by Los Alamos National Security, LLC at Los Alamos National Laboratory (LANL) under contract No. DE-AC52-06NA25396 with the U.S. Department of Energy (DOE). All rights in the program are reserved by the DOE and Los Alamos National Security, LLC. Permission is granted to the public to copy and use this software without charge, provided that this Notice and any statement of authorship are reproduced on all copies. Neither the U.S. Government nor LANS makes any warranty, express or implied, or assumes any liability or responsibility for the use of this software. -----oOo----- Output log file: outx3dgen Command log file: logx3dgen # Creates a 3D 3D 3D ice wedge # read the outer polygon points (no elements) # connect points into flat shape of triangles cmo/create/mo///triplane read/avs/poly_sim1.inp/mo cmo/status/brief The current-mesh-object(CMO) is: mo 1 Mesh Object name: mo number of nodes = 12 number of elements = 0 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = active finish triangulate/counterclockwise filter/1,0,0 FILTER:Use internal epsilonl value = 0.773354719841E-11 FILTER:Dudding 2 duplicate points. finish rmpoint/compress 2 points removed and 0 elements removed. The new point count is 10. The new element count is 10. finish resetpts/itp geniee finish finish cmo/setatt/mo/imt/1,0,0/1 10 values reset for attribute imt1 cmo/setatt/mo/itetclr/1,0,0/1 10 values reset for attribute itetclr resetpts/itp geniee finish dump/tmp_poly_tri1.gmv/mo dump/gmv/tmp_poly_tri1.gmv/mo cmo/modatt/-def-/-def-/ioflag/x finish finish # check triangulation quality epsilonl, epsilonaspect: 7.7335472E-12 4.6252608E-34 -------------------------------------------- elements with aspect ratio < .01: 1 elements with aspect ratio b/w .01 and .02: 0 elements with aspect ratio b/w .02 and .05: 0 elements with aspect ratio b/w .05 and .1 : 0 elements with aspect ratio b/w .1 and .2 : 1 elements with aspect ratio b/w .2 and .5 : 5 elements with aspect ratio b/w .5 and 1. : 3 min aspect ratio = 0.2467E-02 max aspect ratio = 0.2607E+00 epsilonvol: 2.6935017E-10 --------------------------------------- element volumes b/w 0.2256E+01 and 0.3225E+01: 2 element volumes b/w 0.3225E+01 and 0.4611E+01: 0 element volumes b/w 0.4611E+01 and 0.6592E+01: 0 element volumes b/w 0.6592E+01 and 0.9424E+01: 2 element volumes b/w 0.9424E+01 and 0.1347E+02: 6 min volume = 2.2558342E+00 max volume = 1.3473687E+01 ----------------------------------------------------------- 10 total elements evaluated. # read the inner polygon points (no elements) # connect points into flat shape of triangles cmo/create/mo_inner///triplane read/avs/poly_sim2.inp/mo_inner cmo/status/brief The current-mesh-object(CMO) is: mo_inner 1 Mesh Object name: mo number of nodes = 10 number of elements = 10 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 2 Mesh Object name: mo_inner number of nodes = 5 number of elements = 0 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = active finish triangulate/counterclockwise filter/1,0,0 FILTER:Use internal epsilonl value = 0.652950564214E-11 FILTER:Dudding 0 duplicate points. finish rmpoint/compress 0 points removed and 0 elements removed. The new point count is 5. The new element count is 3. finish resetpts/itp geniee finish finish cmo/setatt/mo_inner/imt/1,0,0/2 5 values reset for attribute imt1 cmo/setatt/mo_inner/itetclr/1,0,0/2 3 values reset for attribute itetclr resetpts/itp geniee finish dump/gmv/tmp_poly_tri2.gmv/mo_inner cmo/modatt/-def-/-def-/ioflag/x finish ############### CHECK tri surfs ############# # the number of triangles is related to number of poly points cmo select mo quality epsilonl, epsilonaspect: 7.7335472E-12 4.6252608E-34 -------------------------------------------- elements with aspect ratio < .01: 1 elements with aspect ratio b/w .01 and .02: 0 elements with aspect ratio b/w .02 and .05: 0 elements with aspect ratio b/w .05 and .1 : 0 elements with aspect ratio b/w .1 and .2 : 1 elements with aspect ratio b/w .2 and .5 : 5 elements with aspect ratio b/w .5 and 1. : 3 min aspect ratio = 0.2467E-02 max aspect ratio = 0.2607E+00 epsilonvol: 2.6935017E-10 --------------------------------------- element volumes b/w 0.2256E+01 and 0.3225E+01: 2 element volumes b/w 0.3225E+01 and 0.4611E+01: 0 element volumes b/w 0.4611E+01 and 0.6592E+01: 0 element volumes b/w 0.6592E+01 and 0.9424E+01: 2 element volumes b/w 0.9424E+01 and 0.1347E+02: 6 min volume = 2.2558342E+00 max volume = 1.3473687E+01 ----------------------------------------------------------- 10 total elements evaluated. cmo select mo_inner quality epsilonl, epsilonaspect: 6.5295056E-12 2.7838184E-34 -------------------------------------------- elements with aspect ratio < .01: 0 elements with aspect ratio b/w .01 and .02: 0 elements with aspect ratio b/w .02 and .05: 0 elements with aspect ratio b/w .05 and .1 : 0 elements with aspect ratio b/w .1 and .2 : 0 elements with aspect ratio b/w .2 and .5 : 1 elements with aspect ratio b/w .5 and 1. : 2 min aspect ratio = 0.4227E+00 max aspect ratio = 0.9476E+00 epsilonvol: 1.9200847E-10 --------------------------------------- element volumes b/w 0.3210E+02 and 0.4247E+02: 1 element volumes b/w 0.4247E+02 and 0.5620E+02: 0 element volumes b/w 0.5620E+02 and 0.7436E+02: 1 element volumes b/w 0.7436E+02 and 0.9840E+02: 0 element volumes b/w 0.9840E+02 and 0.1302E+03: 1 min volume = 3.2098252E+01 max volume = 1.3019849E+02 ----------------------------------------------------------- 3 total elements evaluated. # Both shapes should be within same area, 2nd poly inside cmo printatt mo -xyz- minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH xic 1.003425780E+02 1.267149660E+02 2.637238800E+01 10 yic 8.847044000E+01 1.112200000E+02 2.274956000E+01 10 zic 0.000000000E+00 0.000000000E+00 0.000000000E+00 10 cmo printatt mo_inner -xyz- minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH xic 1.025140924E+02 1.248216154E+02 2.230752297E+01 5 yic 9.042179822E+01 1.095817480E+02 1.915994974E+01 5 zic 0.000000000E+00 0.000000000E+00 0.000000000E+00 5 # Write merged poly shapes addmesh/merge/mo_merge/mo/mo_inner dump/gmv/tmp_poly.gmv/mo_merge cmo/modatt/-def-/-def-/ioflag/x finish # There should be 2 materials cmo/printatt/mo_merge/imt/minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH imt1 1 2 1 15 cmo/printatt/mo_merge/itetclr/minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH itetclr 1 2 1 13 ############################################# # Break big triangles into smaller for better distribution cmo select mo_merge massage/5/1.e-5/1.e-5/strictmergelength nodes in point set = 15 recon/0/0.10000000E-04/ RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 4 Recon2d: iteration number= 2 number of flips= 2 RECON: done. finish nodes in point set = 15 SGD: 0 total relaxations on point set of 15 indept. nodes. nodes in point set = 15 Face iteration, number of faces: 1 5 Face iteration, number of faces: 1 6 Face iteration, number of faces: 1 12 Face iteration, number of faces: 1 11 Face iteration, number of faces: 1 11 Face iteration, number of faces: 1 11 Face iteration, number of faces: 1 7 Face iteration, number of faces: 1 4 recon/0/0.10000000E-04/ RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 13 Recon2d: iteration number= 2 number of flips= 6 RECON: done. finish smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 82 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.1131254E+00 Max. area BEFORE smoothing= 0.1030683E+02 Iteration= 1; root mean square error= 0.4123862E+00 Iteration= 2; root mean square error= 0.2681306E+00 Iteration= 3; root mean square error= 0.1294226E+00 Iteration= 4; root mean square error= 0.4439927E-01 Iteration= 5; root mean square error= 0.1720933E-01 Iteration= 6; root mean square error= 0.9325551E-02 Iteration= 7; root mean square error= 0.5489725E-02 Iteration= 8; root mean square error= 0.3291741E-02 Min. area AFTER smoothing= 0.5787130E+00 Max. area AFTER smoothing= 0.8533174E+01 recon 0 RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 3 Recon2d: iteration number= 2 number of flips= 1 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 82 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.5787130E+00 Max. area BEFORE smoothing= 0.8533174E+01 Iteration= 1; root mean square error= 0.1786314E+00 Iteration= 2; root mean square error= 0.7298482E-01 Iteration= 3; root mean square error= 0.2956808E-01 Iteration= 4; root mean square error= 0.1253497E-01 Iteration= 5; root mean square error= 0.6298982E-02 Iteration= 6; root mean square error= 0.3395513E-02 Iteration= 7; root mean square error= 0.1904182E-02 Iteration= 8; root mean square error= 0.1091308E-02 Min. area AFTER smoothing= 0.5787206E+00 Max. area AFTER smoothing= 0.9609709E+01 recon 0 RECON2D reconnection loop2d: 1 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 82 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.5787206E+00 Max. area BEFORE smoothing= 0.9609709E+01 Iteration= 1; root mean square error= 0.6337416E-03 Iteration= 2; root mean square error= 0.3711267E-03 Iteration= 3; root mean square error= 0.2185516E-03 Iteration= 4; root mean square error= 0.1292057E-03 Iteration= 5; root mean square error= 0.7660692E-04 Iteration= 6; root mean square error= 0.4552439E-04 Iteration= 7; root mean square error= 0.2710428E-04 Iteration= 8; root mean square error= 0.1616346E-04 Iteration= 9; root mean square error= 0.9652756E-05 Iteration= 10; root mean square error= 0.5772023E-05 Min. area AFTER smoothing= 0.5787206E+00 Max. area AFTER smoothing= 0.9618654E+01 recon 0 RECON2D reconnection loop2d: 1 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 82 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.5787206E+00 Max. area BEFORE smoothing= 0.9618654E+01 Iteration= 1; root mean square error= 0.3455539E-05 Iteration= 2; root mean square error= 0.2070970E-05 Iteration= 3; root mean square error= 0.1242416E-05 Iteration= 4; root mean square error= 0.7460428E-06 Iteration= 5; root mean square error= 0.4483687E-06 Iteration= 6; root mean square error= 0.2696840E-06 Iteration= 7; root mean square error= 0.1623298E-06 Iteration= 8; root mean square error= 0.9777803E-07 Iteration= 9; root mean square error= 0.5893349E-07 Iteration= 10; root mean square error= 0.3554187E-07 Iteration= 11; root mean square error= 0.2144648E-07 Min. area AFTER smoothing= 0.5787206E+00 Max. area AFTER smoothing= 0.9618701E+01 recon 0 RECON2D reconnection loop2d: 1 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 82 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.5787206E+00 Max. area BEFORE smoothing= 0.9618701E+01 Iteration= 1; root mean square error= 0.1294765E-07 Iteration= 2; root mean square error= 0.7820382E-08 Iteration= 3; root mean square error= 0.4725532E-08 Iteration= 4; root mean square error= 0.2856568E-08 Iteration= 5; root mean square error= 0.1727410E-08 Iteration= 6; root mean square error= 0.1044937E-08 Iteration= 7; root mean square error= 0.6322860E-09 Iteration= 8; root mean square error= 0.3827019E-09 Iteration= 9; root mean square error= 0.2316933E-09 Iteration= 10; root mean square error= 0.1403051E-09 Iteration= 11; root mean square error= 0.8497989E-10 Min. area AFTER smoothing= 0.5787206E+00 Max. area AFTER smoothing= 0.9618701E+01 recon 0 RECON2D reconnection loop2d: 1 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 82 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.5787206E+00 Max. area BEFORE smoothing= 0.9618701E+01 Iteration= 1; root mean square error= 0.5148269E-10 Iteration= 2; root mean square error= 0.3119155E-10 Iteration= 3; root mean square error= 0.1890447E-10 Iteration= 4; root mean square error= 0.1145638E-10 Iteration= 5; root mean square error= 0.6942784E-11 Iteration= 6; root mean square error= 0.4213467E-11 Iteration= 7; root mean square error= 0.2551296E-11 Iteration= 8; root mean square error= 0.1549724E-11 Iteration= 9; root mean square error= 0.9339826E-12 Iteration= 10; root mean square error= 0.5723826E-12 Iteration= 11; root mean square error= 0.3457615E-12 Min. area AFTER smoothing= 0.5787206E+00 Max. area AFTER smoothing= 0.9618701E+01 recon 0 RECON2D reconnection loop2d: 1 RECON: done. massage/1/1.e-5/1.e-5/strictmergelength nodes in point set = 82 recon/0/0.10000000E-04/ RECON2D reconnection loop2d: 1 RECON: done. finish nodes in point set = 82 SGD: 0 total relaxations on point set of 82 indept. nodes. nodes in point set = 82 Face iteration, number of faces: 1 40 Face iteration, number of faces: 1 38 Face iteration, number of faces: 1 59 Face iteration, number of faces: 1 73 Face iteration, number of faces: 1 87 Face iteration, number of faces: 1 111 Face iteration, number of faces: 1 114 Face iteration, number of faces: 1 120 Face iteration, number of faces: 1 111 Face iteration, number of faces: 1 124 Face iteration, number of faces: 1 102 Face iteration, number of faces: 1 91 Face iteration, number of faces: 1 38 Face iteration, number of faces: 1 10 recon/0/0.10000000E-04/ RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 215 Recon2d: iteration number= 2 number of flips= 5 RECON: done. finish smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 1200 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.3125532E-01 Max. area BEFORE smoothing= 0.3732773E+00 Iteration= 1; root mean square error= 0.7088252E-01 Iteration= 2; root mean square error= 0.3163952E-01 Iteration= 3; root mean square error= 0.1797651E-01 Iteration= 4; root mean square error= 0.1321721E-01 Iteration= 5; root mean square error= 0.1091266E-01 Iteration= 6; root mean square error= 0.9491723E-02 Iteration= 7; root mean square error= 0.8483488E-02 Iteration= 8; root mean square error= 0.7708222E-02 Iteration= 9; root mean square error= 0.7081176E-02 Iteration= 10; root mean square error= 0.6556080E-02 Iteration= 11; root mean square error= 0.6105245E-02 Iteration= 12; root mean square error= 0.5710996E-02 Iteration= 13; root mean square error= 0.5361456E-02 Iteration= 14; root mean square error= 0.5048304E-02 Iteration= 15; root mean square error= 0.4765486E-02 Iteration= 16; root mean square error= 0.4508459E-02 Iteration= 17; root mean square error= 0.4273710E-02 Iteration= 18; root mean square error= 0.4058456E-02 Iteration= 19; root mean square error= 0.3860441E-02 Iteration= 20; root mean square error= 0.3677798E-02 Iteration= 21; root mean square error= 0.3508957E-02 Iteration= 22; root mean square error= 0.3352576E-02 Iteration= 23; root mean square error= 0.3207494E-02 Iteration= 24; root mean square error= 0.3072694E-02 Iteration= 25; root mean square error= 0.2947280E-02 Min. area AFTER smoothing= 0.6178883E-01 Max. area AFTER smoothing= 0.3036818E+00 recon 0 RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 65 Recon2d: iteration number= 2 number of flips= 1 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 1200 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.3115502E-01 Max. area BEFORE smoothing= 0.3036818E+00 Iteration= 1; root mean square error= 0.3652290E-01 Iteration= 2; root mean square error= 0.1430421E-01 Iteration= 3; root mean square error= 0.6346673E-02 Iteration= 4; root mean square error= 0.4197976E-02 Iteration= 5; root mean square error= 0.3329977E-02 Iteration= 6; root mean square error= 0.2877338E-02 Iteration= 7; root mean square error= 0.2599542E-02 Iteration= 8; root mean square error= 0.2408830E-02 Iteration= 9; root mean square error= 0.2266532E-02 Iteration= 10; root mean square error= 0.2153566E-02 Iteration= 11; root mean square error= 0.2059714E-02 Iteration= 12; root mean square error= 0.1979129E-02 Iteration= 13; root mean square error= 0.1908265E-02 Iteration= 14; root mean square error= 0.1844852E-02 Iteration= 15; root mean square error= 0.1787362E-02 Iteration= 16; root mean square error= 0.1734720E-02 Iteration= 17; root mean square error= 0.1686136E-02 Iteration= 18; root mean square error= 0.1641009E-02 Iteration= 19; root mean square error= 0.1598870E-02 Iteration= 20; root mean square error= 0.1559342E-02 Iteration= 21; root mean square error= 0.1522117E-02 Iteration= 22; root mean square error= 0.1486936E-02 Iteration= 23; root mean square error= 0.1453584E-02 Iteration= 24; root mean square error= 0.1421876E-02 Iteration= 25; root mean square error= 0.1391653E-02 Min. area AFTER smoothing= 0.5958790E-01 Max. area AFTER smoothing= 0.2999947E+00 recon 0 RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 23 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 1200 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.3506250E-01 Max. area BEFORE smoothing= 0.2999947E+00 Iteration= 1; root mean square error= 0.2252421E-01 Iteration= 2; root mean square error= 0.9588713E-02 Iteration= 3; root mean square error= 0.4490843E-02 Iteration= 4; root mean square error= 0.2927518E-02 Iteration= 5; root mean square error= 0.2238535E-02 Iteration= 6; root mean square error= 0.1876567E-02 Iteration= 7; root mean square error= 0.1663597E-02 Iteration= 8; root mean square error= 0.1526103E-02 Iteration= 9; root mean square error= 0.1429906E-02 Iteration= 10; root mean square error= 0.1357902E-02 Iteration= 11; root mean square error= 0.1301010E-02 Iteration= 12; root mean square error= 0.1254121E-02 Iteration= 13; root mean square error= 0.1214200E-02 Iteration= 14; root mean square error= 0.1179344E-02 Iteration= 15; root mean square error= 0.1148307E-02 Iteration= 16; root mean square error= 0.1120233E-02 Iteration= 17; root mean square error= 0.1094517E-02 Iteration= 18; root mean square error= 0.1070713E-02 Iteration= 19; root mean square error= 0.1048487E-02 Iteration= 20; root mean square error= 0.1027583E-02 Iteration= 21; root mean square error= 0.1007798E-02 Iteration= 22; root mean square error= 0.9889745E-03 Iteration= 23; root mean square error= 0.9709831E-03 Iteration= 24; root mean square error= 0.9537200E-03 Iteration= 25; root mean square error= 0.9370998E-03 Min. area AFTER smoothing= 0.6421127E-01 Max. area AFTER smoothing= 0.3034760E+00 recon 0 RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 5 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 1200 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.6421127E-01 Max. area BEFORE smoothing= 0.3034760E+00 Iteration= 1; root mean square error= 0.1030236E-01 Iteration= 2; root mean square error= 0.4410126E-02 Iteration= 3; root mean square error= 0.2229840E-02 Iteration= 4; root mean square error= 0.1578703E-02 Iteration= 5; root mean square error= 0.1266086E-02 Iteration= 6; root mean square error= 0.1092809E-02 Iteration= 7; root mean square error= 0.9912643E-03 Iteration= 8; root mean square error= 0.9280595E-03 Iteration= 9; root mean square error= 0.8856705E-03 Iteration= 10; root mean square error= 0.8548067E-03 Iteration= 11; root mean square error= 0.8305261E-03 Iteration= 12; root mean square error= 0.8101727E-03 Iteration= 13; root mean square error= 0.7922905E-03 Iteration= 14; root mean square error= 0.7760583E-03 Iteration= 15; root mean square error= 0.7609955E-03 Iteration= 16; root mean square error= 0.7468095E-03 Iteration= 17; root mean square error= 0.7333135E-03 Iteration= 18; root mean square error= 0.7203832E-03 Iteration= 19; root mean square error= 0.7079314E-03 Iteration= 20; root mean square error= 0.6958950E-03 Iteration= 21; root mean square error= 0.6842264E-03 Iteration= 22; root mean square error= 0.6728885E-03 Iteration= 23; root mean square error= 0.6618519E-03 Iteration= 24; root mean square error= 0.6510926E-03 Iteration= 25; root mean square error= 0.6405905E-03 Min. area AFTER smoothing= 0.6308131E-01 Max. area AFTER smoothing= 0.3055006E+00 recon 0 RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 1 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 1200 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.6308131E-01 Max. area BEFORE smoothing= 0.3055006E+00 Iteration= 1; root mean square error= 0.5770840E-02 Iteration= 2; root mean square error= 0.3013291E-02 Iteration= 3; root mean square error= 0.1666233E-02 Iteration= 4; root mean square error= 0.1215302E-02 Iteration= 5; root mean square error= 0.1006048E-02 Iteration= 6; root mean square error= 0.8856028E-03 Iteration= 7; root mean square error= 0.8078223E-03 Iteration= 8; root mean square error= 0.7534916E-03 Iteration= 9; root mean square error= 0.7131553E-03 Iteration= 10; root mean square error= 0.6816786E-03 Iteration= 11; root mean square error= 0.6560880E-03 Iteration= 12; root mean square error= 0.6345729E-03 Iteration= 13; root mean square error= 0.6159828E-03 Iteration= 14; root mean square error= 0.5995593E-03 Iteration= 15; root mean square error= 0.5847860E-03 Iteration= 16; root mean square error= 0.5713012E-03 Iteration= 17; root mean square error= 0.5588446E-03 Iteration= 18; root mean square error= 0.5472246E-03 Iteration= 19; root mean square error= 0.5362973E-03 Iteration= 20; root mean square error= 0.5259524E-03 Iteration= 21; root mean square error= 0.5161042E-03 Iteration= 22; root mean square error= 0.5066849E-03 Iteration= 23; root mean square error= 0.4976404E-03 Iteration= 24; root mean square error= 0.4889268E-03 Iteration= 25; root mean square error= 0.4805081E-03 Min. area AFTER smoothing= 0.6308135E-01 Max. area AFTER smoothing= 0.3069817E+00 recon 0 RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 1 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 1200 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.6308135E-01 Max. area BEFORE smoothing= 0.3069817E+00 Iteration= 1; root mean square error= 0.4696310E-02 Iteration= 2; root mean square error= 0.1888759E-02 Iteration= 3; root mean square error= 0.9333127E-03 Iteration= 4; root mean square error= 0.6394129E-03 Iteration= 5; root mean square error= 0.5376243E-03 Iteration= 6; root mean square error= 0.4917735E-03 Iteration= 7; root mean square error= 0.4659023E-03 Iteration= 8; root mean square error= 0.4487061E-03 Iteration= 9; root mean square error= 0.4358217E-03 Iteration= 10; root mean square error= 0.4253067E-03 Iteration= 11; root mean square error= 0.4162067E-03 Iteration= 12; root mean square error= 0.4080153E-03 Iteration= 13; root mean square error= 0.4004465E-03 Iteration= 14; root mean square error= 0.3933294E-03 Iteration= 15; root mean square error= 0.3865569E-03 Iteration= 16; root mean square error= 0.3800590E-03 Iteration= 17; root mean square error= 0.3737879E-03 Iteration= 18; root mean square error= 0.3677101E-03 Iteration= 19; root mean square error= 0.3618012E-03 Iteration= 20; root mean square error= 0.3560430E-03 Iteration= 21; root mean square error= 0.3504214E-03 Iteration= 22; root mean square error= 0.3449253E-03 Iteration= 23; root mean square error= 0.3395459E-03 Iteration= 24; root mean square error= 0.3342760E-03 Iteration= 25; root mean square error= 0.3291094E-03 Min. area AFTER smoothing= 0.6308135E-01 Max. area AFTER smoothing= 0.3080926E+00 recon 0 RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 1 RECON: done. filter/1,0,0 FILTER:Use internal epsilonl value = 0.773354719841E-11 FILTER:Dudding 88 duplicate points. rmpoint/compress 88 points removed and 0 elements removed. The new point count is 1112. The new element count is 2102. # Flatten input elevations and interpolate to poly shape read/gmv/lidar_site3.gmv/mo_lidar Reading GMV binary file gmvinputieee no geometry for mesh object geniee finish Nodes: 1000000 Elements: 1996002 Done reading GMV binary total bytes: 542181544 file: lidar_site3.gmv #read / gmv / poly40_topo.gmv / mo_lidar cmo/copyatt/mo_lidar/mo_lidar/z_val/zic CMO_COPYATT WARNING: attribute does not exist: attribute now created: z_val cmo/addatt/mo_lidar/z_val/VDOUBLE/scalar/nnodes/linear/permanent/l finish 1000000 copied from mo_lidar zic to -> mo_lidar z_val cmo/setatt/mo_lidar/zic/1,0,0/0. 1000000 values reset for attribute zic cmo/addatt/mo_merge/z_val/vdouble/scalar/nnodes intrp/continuous/mo_merge z_val/1,0,0/mo_lidar z_val/linear nodes in indexed point set = 1112 INTRP METHOD: continuous FUNCTION: linear TIEBREAKER: maxtie FLAG: plus1 0.610480022430E+01 cmo select mo_lidar finish cmo kdtree build cmo/addatt//v2/INT/scalar/scalar/constant/temporary//2.0 finish cmo/addatt//linkt/VINT/v2/nelements//temporary/x/0.0 finish cmo/addatt//v12/INT/scalar/scalar/constant/temporary//12.0 finish cmo/addatt//sbox/VDOUBLE/v12/nelements/linear/temporary/x/0.0 finish finish Sink point Elems Searched Elements Found Percent Done 23 23 23 2 % 45 45 45 4 % 67 67 67 6 % 89 89 89 8 % 111 111 111 10 % 133 133 133 12 % 155 155 155 14 % 177 177 177 16 % 199 199 199 18 % 221 221 221 20 % 243 243 243 22 % 265 265 265 24 % 287 287 287 26 % 309 309 309 28 % 331 331 331 30 % 353 353 353 32 % 375 375 375 34 % 397 397 397 36 % 419 419 419 38 % 441 441 441 40 % 463 463 463 42 % 485 485 485 44 % 507 507 507 46 % 529 529 529 48 % 551 551 551 50 % 573 573 573 52 % 595 595 595 54 % 617 617 617 56 % 639 639 639 58 % 661 661 661 60 % 683 683 683 62 % 705 705 705 64 % 727 727 727 66 % 749 749 749 68 % 771 771 771 70 % 793 793 793 72 % 815 815 815 74 % 837 837 837 76 % 859 859 859 78 % 881 881 881 80 % 903 903 903 82 % 925 925 925 84 % 947 947 947 86 % 969 969 969 88 % 991 991 991 90 % 1013 1013 1013 92 % 1035 1035 1035 94 % 1057 1057 1057 96 % 1079 1079 1079 98 % 1101 1101 1101 100 % 1112 1112 1112 Total cmo select mo_merge finish intrp/continuous done. cmo kdtree release cmo/DELATT/mo_lidar/sbox finish cmo/DELATT/mo_lidar/v12 finish cmo/DELATT/mo_lidar/linkt finish cmo/DELATT/mo_lidar/v2 finish finish cmo/copyatt/mo_merge/mo_merge/zic/z_val 1112 copied from mo_merge z_val to -> mo_merge zic dump/gmv/tmp_poly_massage.gmv/mo_merge cmo/modatt/-def-/-def-/ioflag/x finish cmo/printatt/mo_merge/zic/minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH zic 4.510000229E+00 4.775807654E+00 2.658074256E-01 1112 # REFINE - Depends on Parameter for horizontal spacing (edge lengths) cmo/copy/mo_poly_tri/mo_merge cmo/select/mo_poly_tri cmo/setatt/mo_poly_tri/imt/1 1112 values reset for attribute imt1 cmo/setatt/mo_poly_tri/itetclr/1 2102 values reset for attribute itetclr cmo/setatt/mo_poly_tri/itp/0 1112 values reset for attribute itp1 resetpts/itp geniee finish # each call to refine2d will split edges into smaller triangles refine2d Edge iteration refine2db: 0 0 Edge-refined tris: before= 2102 after= 8408 refine2d Edge iteration refine2db: 0 0 Edge-refined tris: before= 8408 after= 33632 #refine2d dump/tmp_poly_refine.inp/mo_poly_tri dump/avs/tmp_poly_refine.inp/mo_poly_tri cmo/modatt/-def-/-def-/ioflag/x finish finish resetpts itp geniee finish cmo delete mo_poly_tri Released Mesh Object: mo_poly_tri # Extract the edge lines around the polygon read/avs/tmp_poly_refine.inp/mo_poly_tri cmo/addatt/mo_poly_tri/z_val/VDOUBLE/scalar/nnodes/linear/permanent/gxaf/0.0 finish geniee finish cmo/status/brief The current-mesh-object(CMO) is: mo_poly_tri 1 Mesh Object name: mo number of nodes = 10 number of elements = 10 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 2 Mesh Object name: mo_inner number of nodes = 5 number of elements = 3 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 3 Mesh Object name: mo_merge number of nodes = 1112 number of elements = 2102 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 4 Mesh Object name: mo_lidar number of nodes = 1000000 number of elements = 1996002 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 36000000 status = inactive 5 Mesh Object name: mo_poly_tri number of nodes = 17057 number of elements = 33632 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = active finish extract/surfmesh/1,0,0/mo_line_work/mo_poly_tri cmo/addatt/mo_line_work/itetclr0/vint/scalar/nelements////0 finish cmo/addatt/mo_line_work/itetclr1/vint/scalar/nelements////0 finish cmo/addatt/mo_line_work/idnode0/vint/scalar/nnodes////0 finish cmo/addatt/mo_line_work/idelem0/vint/scalar/nelements////0 finish cmo/addatt/mo_line_work/idelem1/vint/scalar/nelements////0 finish cmo/addatt/mo_line_work/facecol/vint/scalar/nelements////0 finish cmo/addatt/mo_line_work/idface0/vint/scalar/nelements////0 finish cmo/addatt/mo_line_work/idface1/vint/scalar/nelements////0 finish cmo/addatt/mo_line_work/z_val/VDOUBLE/scalar/nnodes/linear/permanent/gxaf finish cmo/addatt/mo_line_work/ncon50/int/scalar/scalar/constant/permanent/x/0 finish cmo/addatt/mo_line_work/nconbnd/int/scalar/scalar/constant/permanent/x/0 finish cmo/addatt/mo_line_work/icontab/vint/scalar/ncon50/constant/permanent/x/0 finish resetpts/itp geniee finish finish cmo/status/brief The current-mesh-object(CMO) is: mo_line_work 1 Mesh Object name: mo number of nodes = 10 number of elements = 10 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 2 Mesh Object name: mo_inner number of nodes = 5 number of elements = 3 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 3 Mesh Object name: mo_merge number of nodes = 1112 number of elements = 2102 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 4 Mesh Object name: mo_lidar number of nodes = 1000000 number of elements = 1996002 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 36000000 status = inactive 5 Mesh Object name: mo_poly_tri number of nodes = 17057 number of elements = 33632 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 6 Mesh Object name: mo_line_work number of nodes = 480 number of elements = 480 dimensions geometry = 3 element type = lin dimensions topology = 1 2 nodes 2 faces 1 edges boundary flag = 16000000 status = active dump/gmv/tmp_line.gmv/mo_line_work cmo/modatt/-def-/-def-/ioflag/x finish # Create distance attibute from outer polygon edge compute/distance_field/mo_merge/mo_line_work/dfield cmo/addatt/mo_merge/temp_tmp_var/VDOUBLE/scalar/nnodes/linear/temporary//-1.0 finish cmo/addatt/mo_merge/xobj_tmp_var/VDOUBLE/scalar/nnodes/linear/temporary//-1.0 finish cmo/addatt/mo_merge/yobj_tmp_var/VDOUBLE/scalar/nnodes/linear/temporary//-1.0 finish cmo/addatt/mo_merge/zobj_tmp_var/VDOUBLE/scalar/nnodes/linear/temporary//-1.0 finish cmo/addatt/mo_merge/dfield/VDOUBLE/scalar/nnodes/linear/permanent//-1.0 finish interpolate/voronoi/mo_merge/xobj_tmp_var/1 0 0/mo_line_work/xic/keepatt nodes in indexed point set = 1112 cmo/addatt/mo_merge/pt_gtg/VINT/scalar/nnodes//permanent/agfx/0 finish INTRP METHOD: voronoi FUNCTION: linear TIEBREAKER: maxtie FLAG: plus1 0.127714966000E+03 pt_gtg attribute will be added and kept. Sink point Points searched Points Found Percent Done 279 279 279 25 % 557 557 557 50 % 835 835 835 75 % 1112 1112 1112 Total cmo select mo_merge finish intrp/voronoi done. cmo kdtree release finish finish interpolate/voronoi/mo_merge/yobj_tmp_var/1 0 0/mo_line_work/yic/keepatt nodes in indexed point set = 1112 INTRP METHOD: voronoi FUNCTION: linear TIEBREAKER: maxtie FLAG: plus1 0.112220000000E+03 SKIPPING POINT SEARCH... using lookup attribute pt_gtg Sink point Points searched Points Found Percent Done 279 279 279 25 % 557 557 557 50 % 835 835 835 75 % 1112 1112 1112 Total cmo select mo_merge finish intrp/voronoi done. cmo kdtree release finish finish interpolate/voronoi/mo_merge/zobj_tmp_var/1 0 0/mo_line_work/zic nodes in indexed point set = 1112 INTRP METHOD: voronoi FUNCTION: linear TIEBREAKER: maxtie FLAG: plus1 0.573230757680E+01 SKIPPING POINT SEARCH... using lookup attribute pt_gtg Sink point Points searched Points Found Percent Done 279 279 279 25 % 557 557 557 50 % 835 835 835 75 % 1112 1112 1112 Total cmo DELATT mo_merge/pt_gtg finish cmo select mo_merge finish intrp/voronoi done. cmo kdtree release finish finish math/sub/mo_merge/temp_tmp_var/1,0,0/mo_merge/xic/mo_merge/xobj_tmp_var finish math/power/mo_merge/dfield/1,0,0/mo_merge/temp_tmp_var/2.0 finish math/sub/mo_merge/temp_tmp_var/1,0,0/mo_merge/yic/mo_merge/yobj_tmp_var finish math/power/mo_merge/temp_tmp_var/1,0,0/mo_merge/temp_tmp_var/2.0 finish math/add/mo_merge/dfield/1 0 0/mo_merge/dfield/mo_merge/temp_tmp_var finish math/sub/mo_merge/temp_tmp_var/1,0,0/mo_merge/zic/mo_merge/zobj_tmp_var finish math/power/mo_merge/temp_tmp_var/1,0,0/mo_merge/temp_tmp_var/2.0 finish math/add/mo_merge/dfield/1 0 0/mo_merge/dfield/mo_merge/temp_tmp_var finish math/power/mo_merge/dfield/1,0,0/mo_merge/dfield/0.5 finish cmo/delatt/mo_merge/temp_tmp_var finish cmo/delatt/mo_merge/xobj_tmp_var finish cmo/delatt/mo_merge/yobj_tmp_var finish cmo/delatt/mo_merge/zobj_tmp_var finish COMPUTE distance_field: Done. cmo printatt mo_merge dfield minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH dfield 1.776356839E-15 8.665402068E+00 8.665402068E+00 1112 dump/tmp_poly_refine.gmv/mo_merge dump/gmv/tmp_poly_refine.gmv/mo_merge cmo/modatt/-def-/-def-/ioflag/x finish finish # Sizes for ice wedge used in math routines to define shape define/HALF_WIDTH/1.4 define/DEPTH/2.8 define/SLOPE/2.0 define/L1/0.02 define/L2/0.24 define/L3/0.1 define/L4/0.05 # Create top and bottom layer of ice wedge mesh object # top of ice wedge is translated to requested layer # to put top under a specified layer # These distances are same as defined for full mesh define/L1/0.02 # this is all material 2 define/L2/0.24 # this is all material 3 define/L3/0.24 # this is all material 4 define/L4/0.5 # this is all material 5 define/L5/5 # subtract each previous layer until ice top is positioned correctly # CHECK Starting elevation is same as top elevation cmo printatt mo_merge zic minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH zic 4.510000229E+00 4.775807654E+00 2.658074256E-01 1112 math/sub/mo_merge/zic/1,0,0/mo_merge/zic/L1 #dump / avs / tmp_poly40_1.inp / mo_merge math/sub/mo_merge/zic/1,0,0/mo_merge/zic/L2 #dump / avs / tmp_poly40_2.inp / mo_merge math/sub/mo_merge/zic/1,0,0/mo_merge/zic/L3 #dump / avs / tmp_poly40_3.inp / mo_merge #math / sub / mo_merge / zic / 1,0,0 / mo_merge / zic / L4 #math / sub / mo_merge / zic / 1,0,0 / mo_merge / zic / L5 #dump / avs / tmp_poly40_4.inp / mo_merge # top file for stack routine dump/avs/tmp_top.inp/mo_merge cmo/modatt/-def-/-def-/ioflag/x finish # CHECK top elevation should be located at intended layer cmo printatt mo_merge zic minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH zic 4.010000229E+00 4.275807654E+00 2.658074256E-01 1112 # math routines to pinchout ice wedge at the bottom cmo/addatt/mo_merge/z_ele/vdouble/scalar/nnodes cmo/copyatt/mo_merge/mo_merge/z_save/zic CMO_COPYATT WARNING: attribute does not exist: attribute now created: z_save cmo/addatt/mo_merge/z_save/VDOUBLE/scalar/nnodes/linear/permanent/l finish 1112 copied from mo_merge zic to -> mo_merge z_save cmo/printatt/mo_merge/zic/minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH zic 4.010000229E+00 4.275807654E+00 2.658074256E-01 1112 cmo/addatt/mo_merge/depth/vdouble/scalar/nnodes cmo/setatt/mo_merge/depth/1,0,0/DEPTH 1112 values reset for attribute depth cmo/printatt/mo_merge/imt/minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH imt1 1 2 1 1112 #eltset / e2 / itetclr / eq / 2 #pset / p2 / eltset / e2 #cmo / setatt / mo_merge / imt / pset get p2 / 2 pset/pdown/attribute/dfield/1,0,0/lt/HALF_WIDTH THE PSET pdown HAS 379 POINTS #pset / pdown / attribute / imt / 1,0,0 / eq / 1 #math / divide / mo_merge / slope / pset get pdown / mo_merge / depth / mo_merge math/multiply/mo_merge/z_ele/pset get pdown/mo_merge/dfield/SLOPE math/sub/mo_merge/z_ele/pset get pdown/mo_merge/z_ele/DEPTH math/add/mo_merge/z_ele/1,0,0/mo_merge/z_ele/mo_merge/z_save #math / ceiling / mo_merge / z_save / 1,0,0 / mo_merge / z_save / 0. cmo/printatt/mo_merge/z_ele/minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH z_ele 1.210000229E+00 4.258775476E+00 3.048775247E+00 1112 cmo/copyatt/mo_merge/mo_merge/zic/z_ele 1112 copied from mo_merge z_ele to -> mo_merge zic # bottom layer for stack routine dump/avs/tmp_bot.inp/mo_merge cmo/modatt/-def-/-def-/ioflag/x finish # CHECK bottom elevation should be DEPTH below top layer cmo printatt mo_merge zic minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH zic 1.210000229E+00 4.258775476E+00 3.048775247E+00 1112 # stack top and bottom into a prism mesh ice wedge object cmo/create/mo_stack stack/layers/avs/tmp_bot.inp 1 tmp_top.inp 1/flip Layers to create: 2 Max material number: 1 Reading 2 surface files... cmo/addatt/mo_stack/layertyp/VINT/scalar/nnodes//permanent/agfx finish Read first surface: tmp_bot.inp read/avs/tmp_bot.inp/def1 cmo/addatt/def1/z_val/VDOUBLE/scalar/nnodes/linear/permanent/gxaf/0.0 finish cmo/addatt/def1/dfield/VDOUBLE/scalar/nnodes/linear/permanent/gxaf/0.0 finish cmo/addatt/def1/z_ele/VDOUBLE/scalar/nnodes/linear/permanent/gxaf/0.0 finish cmo/addatt/def1/depth/VDOUBLE/scalar/nnodes/linear/permanent/gxaf/0.0 finish geniee finish cmo/status/brief The current-mesh-object(CMO) is: def1 1 Mesh Object name: mo number of nodes = 10 number of elements = 10 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 2 Mesh Object name: mo_inner number of nodes = 5 number of elements = 3 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 3 Mesh Object name: mo_merge number of nodes = 1112 number of elements = 2102 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 4 Mesh Object name: mo_lidar number of nodes = 1000000 number of elements = 1996002 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 36000000 status = inactive 5 Mesh Object name: mo_poly_tri number of nodes = 17057 number of elements = 33632 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 6 Mesh Object name: mo_line_work number of nodes = 480 number of elements = 480 dimensions geometry = 3 element type = lin dimensions topology = 1 2 nodes 2 faces 1 edges boundary flag = 16000000 status = inactive 7 Mesh Object name: mo_stack number of nodes = 0 number of elements = 0 dimensions geometry = 3 element type = tet dimensions topology = 3 4 nodes 4 faces 6 edges boundary flag = 16000000 status = inactive 8 Mesh Object name: def1 number of nodes = 1112 number of elements = 2102 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = active finish finish 2102 of 2102 downward elements flipped up Read surface: tmp_top.inp read/avs/tmp_top.inp/def2 cmo/addatt/def2/z_val/VDOUBLE/scalar/nnodes/linear/permanent/gxaf/0.0 finish cmo/addatt/def2/dfield/VDOUBLE/scalar/nnodes/linear/permanent/gxaf/0.0 finish geniee finish cmo/status/brief The current-mesh-object(CMO) is: def2 1 Mesh Object name: mo number of nodes = 10 number of elements = 10 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 2 Mesh Object name: mo_inner number of nodes = 5 number of elements = 3 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 3 Mesh Object name: mo_merge number of nodes = 1112 number of elements = 2102 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 4 Mesh Object name: mo_lidar number of nodes = 1000000 number of elements = 1996002 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 36000000 status = inactive 5 Mesh Object name: mo_poly_tri number of nodes = 17057 number of elements = 33632 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 6 Mesh Object name: mo_line_work number of nodes = 480 number of elements = 480 dimensions geometry = 3 element type = lin dimensions topology = 1 2 nodes 2 faces 1 edges boundary flag = 16000000 status = inactive 7 Mesh Object name: mo_stack number of nodes = 0 number of elements = 0 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 8 Mesh Object name: def1 number of nodes = 1112 number of elements = 2102 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 9 Mesh Object name: cmoprev number of nodes = 1112 number of elements = 2102 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 10 Mesh Object name: def2 number of nodes = 1112 number of elements = 2102 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = active finish finish cmo/delete/def2/ Released Mesh Object: def2 finish 2102 of 2102 downward elements flipped up Total equal elevations: 733 of 1112 Layers compared: tmp_bot.inp and tmp_top.inp cmo/delete/cmoprev/ Released Mesh Object: cmoprev finish cmo/copy/cmoprev/cmonxt/ finish addmesh/merge/mo_stack/def1/cmonxt/ searching for mo_stack attributes in cmonxt attribute not found: 66 layertyp ADDMESH: 1 attributes not copied from cmonxt to mo_stack finish warning: Column has 0 height. column, node: 6 1118 Warning: Column has 0 height: 6 warning: Column has 0 height. column, node: 7 1119 Warning: Column has 0 height: 7 warning: Column has 0 height. column, node: 8 1120 Warning: Column has 0 height: 8 warning: Column has 0 height. column, node: 9 1121 Warning: Column has 0 height: 9 warning: Column has 0 height. column, node: 10 1122 Warning: Column has 0 height: 10 warning: Column has 0 height. column, node: 11 1123 Warning: Column has 0 height: 11 warning: Column has 0 height. column, node: 18 1130 Warning: Column has 0 height: 18 warning: Column has 0 height. column, node: 21 1133 Warning: Column has 0 height: 21 warning: Column has 0 height. column, node: 22 1134 Warning: Column has 0 height: 22 warning: Column has 0 height. column, node: 24 1136 Total warnings for flat columns: 1466 ................................................................ surface name layer color type llcorner zic tmp_bot.inp 1 1 -1 1) 1.238000E+00 tmp_top.inp 2 1 -2 1113) 4.038000E+00 Elements per layer: 2102 stacked total: 4204 Nodes per layer: 1112 stacked total: 2224 No Truncating layer specified. files read: 2 from total: 2 ................................................................ cmo/addatt/mo_stack/nlayers/INT/scalar/scalar/constant// finish cmo/addatt/mo_stack/nnperlayer/INT/scalar/scalar/constant// finish cmo/addatt/mo_stack/neperlayer/INT/scalar/scalar/constant// finish cmo/setatt/mo_stack/nlayers 2 1 values reset for attribute nlayers finish cmo/setatt/mo_stack/nnperlayer 1112 1 values reset for attribute nnperlayer finish cmo/setatt/mo_stack/neperlayer 2102 1 values reset for attribute neperlayer finish Released Mesh Object: def1 Released Mesh Object: cmonxt Released Mesh Object: cmoprev stack done. stack/fill/mo_prism/mo_stack cmo/copy/mo_prism/mo_stack/ finish geniee finish filter/1,0,0 FILTER:Use internal epsilonl value = 0.999999993923E-08 FILTER:Dudding 733 duplicate points. rmpoint/compress 733 points removed and 0 elements removed. The new point count is 1491. The new element count is 2102. rmpoint/zero_volume/1.e-12 Dudded 0 points plus parents, plus 1376 elements removed. # Final output file to be used later dump/gmv/tmp_ice_wedge.gmv/mo_prism cmo/modatt/-def-/-def-/ioflag/x finish ############# CHECK FINAL WORK ##################### # write surface triangulation sizes cmo select mo_poly_tri quality epsilonl, epsilonaspect: 7.7337724E-12 4.6256649E-34 -------------------------------------------- elements with aspect ratio < .01: 0 elements with aspect ratio b/w .01 and .02: 0 elements with aspect ratio b/w .02 and .05: 0 elements with aspect ratio b/w .05 and .1 : 0 elements with aspect ratio b/w .1 and .2 : 0 elements with aspect ratio b/w .2 and .5 : 96 elements with aspect ratio b/w .5 and 1. : 33536 min aspect ratio = 0.4127E+00 max aspect ratio = 0.1000E+01 epsilonvol: 3.5410315E-11 --------------------------------------- element volumes b/w 0.3971E-02 and 0.5445E-02: 1152 element volumes b/w 0.5445E-02 and 0.7468E-02: 6512 element volumes b/w 0.7468E-02 and 0.1024E-01: 15296 element volumes b/w 0.1024E-01 and 0.1404E-01: 8128 element volumes b/w 0.1404E-01 and 0.1926E-01: 2544 min volume = 3.9706045E-03 max volume = 1.9260366E-02 ----------------------------------------------------------- 33632 total elements evaluated. quality/edge_min epsilonl, epsilonaspect: 7.7337724E-12 4.6256649E-34 -------------------------------------------- element norm min edge length < .01: 0 element norm edge length b/w .01 and .02: 0 element norm edge length b/w .02 and .05: 0 element norm edge length b/w .05 and .1 : 0 element norm edge length b/w .1 and .2 : 0 element norm edge length b/w .2 and .5 : 2496 element norm edge length b/w .5 and 1. : 31136 min min edge length = 0.6214E-01 max min edge length = 0.1943E+00 ----------------------------------------------------------- 33632 total elements evaluated. quality/edge_max epsilonl, epsilonaspect: 7.7337724E-12 4.6256649E-34 -------------------------------------------- element norm max edge length < .01: 0 element norm edge length b/w .01 and .02: 0 element norm edge length b/w .02 and .05: 0 element norm edge length b/w .05 and .1 : 0 element norm edge length b/w .1 and .2 : 0 element norm edge length b/w .2 and .5 : 144 element norm edge length b/w .5 and 1. : 33488 min max edge length = 0.1087E+00 max max edge length = 0.2482E+00 ----------------------------------------------------------- 33632 total elements evaluated. # coordinates for polygon surface (top elevations) cmo printatt mo_poly_tri -xyz- minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH xic 1.003425780E+02 1.267149660E+02 2.637238800E+01 17057 yic 8.847044000E+01 1.112200000E+02 2.274956000E+01 17057 zic 4.510000229E+00 4.775807654E+00 2.658074256E-01 17057 # coordinates for stacked ice mesh object cmo printatt mo_prism -xyz- minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH xic 1.003425780E+02 1.267149660E+02 2.637238800E+01 1491 yic 8.847044000E+01 1.112200000E+02 2.274956000E+01 1491 zic 1.210000229E+00 4.275807654E+00 3.065807426E+00 1491 # there should be one material for ice mesh object cmo printatt mo_prism imt minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH imt1 1 1 0 1491 cmo printatt mo_prism itetclr minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH itetclr 1 1 0 726 ################################################## # DONE # file tmp_poly40_refine.inp surface for full mesh layers # file tmp_ice_wedge.gmv 3D ice wedge mesh for interpolation finish LaGriT successfully completed