* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Program: LaGriT V3.101 Linux m64 * * * date_compile: 2013/04/25 RH gf4.5 * * * Run Time: 2013/Jun 12 13:40:16 * * * Manual: http://lagrit.lanl.gov * * * * * * * * * * * * * * * * * * * * * * * * * * * * * -----oOo----- LaGriT V3 LACC-2012-084 LaGriT Copyright: This program was prepared by Los Alamos National Security, LLC at Los Alamos National Laboratory (LANL) under contract No. DE-AC52-06NA25396 with the U.S. Department of Energy (DOE). All rights in the program are reserved by the DOE and Los Alamos National Security, LLC. Permission is granted to the public to copy and use this software without charge, provided that this Notice and any statement of authorship are reproduced on all copies. Neither the U.S. Government nor LANS makes any warranty, express or implied, or assumes any liability or responsibility for the use of this software. -----oOo----- Output log file: outx3dgen Command log file: logx3dgen # Creates a 3D 3D 3D ice wedge # read the outer polygon points (no elements) # connect points into flat shape of triangles cmo/create/mo///triplane read/avs/poly_sim1.inp/mo cmo/status/brief The current-mesh-object(CMO) is: mo 1 Mesh Object name: mo number of nodes = 10 number of elements = 0 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = active finish triangulate/counterclockwise filter/1,0,0 FILTER:Use internal epsilonl value = 0.574054657199E-11 FILTER:Dudding 2 duplicate points. finish rmpoint/compress 2 points removed and 0 elements removed. The new point count is 8. The new element count is 8. finish resetpts/itp geniee finish finish cmo/setatt/mo/imt/1,0,0/1 8 values reset for attribute imt1 cmo/setatt/mo/itetclr/1,0,0/1 8 values reset for attribute itetclr resetpts/itp geniee finish dump/tmp_poly_tri1.gmv/mo dump/gmv/tmp_poly_tri1.gmv/mo cmo/modatt/-def-/-def-/ioflag/x finish finish # check triangulation quality epsilonl, epsilonaspect: 5.7405466E-12 1.8917325E-34 -------------------------------------------- elements with aspect ratio < .01: 0 elements with aspect ratio b/w .01 and .02: 0 elements with aspect ratio b/w .02 and .05: 0 elements with aspect ratio b/w .05 and .1 : 0 elements with aspect ratio b/w .1 and .2 : 0 elements with aspect ratio b/w .2 and .5 : 3 elements with aspect ratio b/w .5 and 1. : 5 min aspect ratio = 0.1003E+00 max aspect ratio = 0.2254E+00 epsilonvol: 1.4841106E-10 --------------------------------------- element volumes b/w 0.5951E+01 and 0.6868E+01: 2 element volumes b/w 0.6868E+01 and 0.7928E+01: 3 element volumes b/w 0.7928E+01 and 0.9151E+01: 0 element volumes b/w 0.9151E+01 and 0.1056E+02: 2 element volumes b/w 0.1056E+02 and 0.1219E+02: 1 min volume = 5.9505322E+00 max volume = 1.2192036E+01 ----------------------------------------------------------- 8 total elements evaluated. # read the inner polygon points (no elements) # connect points into flat shape of triangles cmo/create/mo_inner///triplane read/avs/poly_sim2.inp/mo_inner cmo/status/brief The current-mesh-object(CMO) is: mo_inner 1 Mesh Object name: mo number of nodes = 8 number of elements = 8 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 2 Mesh Object name: mo_inner number of nodes = 4 number of elements = 0 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = active finish triangulate/counterclockwise filter/1,0,0 FILTER:Use internal epsilonl value = 0.449325692348E-11 FILTER:Dudding 0 duplicate points. finish rmpoint/compress 0 points removed and 0 elements removed. The new point count is 4. The new element count is 2. finish resetpts/itp geniee finish finish cmo/setatt/mo_inner/imt/1,0,0/2 4 values reset for attribute imt1 cmo/setatt/mo_inner/itetclr/1,0,0/2 2 values reset for attribute itetclr resetpts/itp geniee finish dump/gmv/tmp_poly_tri2.gmv/mo_inner cmo/modatt/-def-/-def-/ioflag/x finish ############### CHECK tri surfs ############# # the number of triangles is related to number of poly points cmo select mo quality epsilonl, epsilonaspect: 5.7405466E-12 1.8917325E-34 -------------------------------------------- elements with aspect ratio < .01: 0 elements with aspect ratio b/w .01 and .02: 0 elements with aspect ratio b/w .02 and .05: 0 elements with aspect ratio b/w .05 and .1 : 0 elements with aspect ratio b/w .1 and .2 : 0 elements with aspect ratio b/w .2 and .5 : 3 elements with aspect ratio b/w .5 and 1. : 5 min aspect ratio = 0.1003E+00 max aspect ratio = 0.2254E+00 epsilonvol: 1.4841106E-10 --------------------------------------- element volumes b/w 0.5951E+01 and 0.6868E+01: 2 element volumes b/w 0.6868E+01 and 0.7928E+01: 3 element volumes b/w 0.7928E+01 and 0.9151E+01: 0 element volumes b/w 0.9151E+01 and 0.1056E+02: 2 element volumes b/w 0.1056E+02 and 0.1219E+02: 1 min volume = 5.9505322E+00 max volume = 1.2192036E+01 ----------------------------------------------------------- 8 total elements evaluated. cmo select mo_inner quality epsilonl, epsilonaspect: 4.4932569E-12 9.0715972E-35 -------------------------------------------- elements with aspect ratio < .01: 0 elements with aspect ratio b/w .01 and .02: 0 elements with aspect ratio b/w .02 and .05: 0 elements with aspect ratio b/w .05 and .1 : 0 elements with aspect ratio b/w .1 and .2 : 0 elements with aspect ratio b/w .2 and .5 : 0 elements with aspect ratio b/w .5 and 1. : 2 min aspect ratio = 0.5498E+00 max aspect ratio = 0.9546E+00 epsilonvol: 9.0924784E-11 --------------------------------------- element volumes b/w 0.3374E+02 and 0.3921E+02: 1 element volumes b/w 0.3921E+02 and 0.4557E+02: 0 element volumes b/w 0.4557E+02 and 0.5295E+02: 0 element volumes b/w 0.5295E+02 and 0.6153E+02: 0 element volumes b/w 0.6153E+02 and 0.7151E+02: 1 min volume = 3.3742610E+01 max volume = 7.1506315E+01 ----------------------------------------------------------- 2 total elements evaluated. # Both shapes should be within same area, 2nd poly inside cmo printatt mo -xyz- minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH xic 4.459000000E+01 6.344021000E+01 1.885021000E+01 8 yic 1.244432100E+02 1.421365300E+02 1.769332000E+01 8 zic 0.000000000E+00 0.000000000E+00 0.000000000E+00 8 cmo printatt mo_inner -xyz- minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH xic 4.620773112E+01 6.100050260E+01 1.479277148E+01 4 yic 1.264582082E+02 1.402662760E+02 1.380806779E+01 4 zic 0.000000000E+00 0.000000000E+00 0.000000000E+00 4 # Write merged poly shapes addmesh/merge/mo_merge/mo/mo_inner dump/gmv/tmp_poly.gmv/mo_merge cmo/modatt/-def-/-def-/ioflag/x finish # There should be 2 materials cmo/printatt/mo_merge/imt/minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH imt1 1 2 1 12 cmo/printatt/mo_merge/itetclr/minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH itetclr 1 2 1 10 ############################################# # Break big triangles into smaller for better distribution cmo select mo_merge massage/5/1.e-5/1.e-5/strictmergelength nodes in point set = 12 recon/0/0.10000000E-04/ RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 3 RECON: done. finish nodes in point set = 12 SGD: 0 total relaxations on point set of 12 indept. nodes. nodes in point set = 12 Face iteration, number of faces: 1 4 Face iteration, number of faces: 1 5 Face iteration, number of faces: 1 9 Face iteration, number of faces: 1 10 Face iteration, number of faces: 1 8 Face iteration, number of faces: 1 7 Face iteration, number of faces: 1 3 recon/0/0.10000000E-04/ RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 10 Recon2d: iteration number= 2 number of flips= 5 RECON: done. finish smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 58 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.1425872E+00 Max. area BEFORE smoothing= 0.7193711E+01 Iteration= 1; root mean square error= 0.3077510E+00 Iteration= 2; root mean square error= 0.1498491E+00 Iteration= 3; root mean square error= 0.5844688E-01 Iteration= 4; root mean square error= 0.1776291E-01 Iteration= 5; root mean square error= 0.3114803E-02 Iteration= 6; root mean square error= 0.5716930E-03 Min. area AFTER smoothing= 0.5046082E+00 Max. area AFTER smoothing= 0.7390163E+01 recon 0 RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 1 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 58 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.5046082E+00 Max. area BEFORE smoothing= 0.7390163E+01 Iteration= 1; root mean square error= 0.5080531E-01 Iteration= 2; root mean square error= 0.2288315E-01 Iteration= 3; root mean square error= 0.7170135E-02 Iteration= 4; root mean square error= 0.2501336E-02 Iteration= 5; root mean square error= 0.9559333E-03 Iteration= 6; root mean square error= 0.3962592E-03 Min. area AFTER smoothing= 0.5047768E+00 Max. area AFTER smoothing= 0.7310419E+01 recon 0 RECON2D reconnection loop2d: 1 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 58 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.5047768E+00 Max. area BEFORE smoothing= 0.7310419E+01 Iteration= 1; root mean square error= 0.1737062E-03 Iteration= 2; root mean square error= 0.7849245E-04 Iteration= 3; root mean square error= 0.3599248E-04 Iteration= 4; root mean square error= 0.1661747E-04 Iteration= 5; root mean square error= 0.7696781E-05 Iteration= 6; root mean square error= 0.3570454E-05 Iteration= 7; root mean square error= 0.1657579E-05 Min. area AFTER smoothing= 0.5047768E+00 Max. area AFTER smoothing= 0.7309788E+01 recon 0 RECON2D reconnection loop2d: 1 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 58 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.5047768E+00 Max. area BEFORE smoothing= 0.7309788E+01 Iteration= 1; root mean square error= 0.7698426E-06 Iteration= 2; root mean square error= 0.3576243E-06 Iteration= 3; root mean square error= 0.1661528E-06 Iteration= 4; root mean square error= 0.7720077E-07 Iteration= 5; root mean square error= 0.3587198E-07 Iteration= 6; root mean square error= 0.1666869E-07 Iteration= 7; root mean square error= 0.7745606E-08 Iteration= 8; root mean square error= 0.3599268E-08 Min. area AFTER smoothing= 0.5047768E+00 Max. area AFTER smoothing= 0.7309785E+01 recon 0 RECON2D reconnection loop2d: 1 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 58 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.5047768E+00 Max. area BEFORE smoothing= 0.7309785E+01 Iteration= 1; root mean square error= 0.1672538E-08 Iteration= 2; root mean square error= 0.7772160E-09 Iteration= 3; root mean square error= 0.3611692E-09 Iteration= 4; root mean square error= 0.1678263E-09 Iteration= 5; root mean square error= 0.7798835E-10 Iteration= 6; root mean square error= 0.3623788E-10 Iteration= 7; root mean square error= 0.1684660E-10 Iteration= 8; root mean square error= 0.7820741E-11 Min. area AFTER smoothing= 0.5047768E+00 Max. area AFTER smoothing= 0.7309785E+01 recon 0 RECON2D reconnection loop2d: 1 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 58 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.5047768E+00 Max. area BEFORE smoothing= 0.7309785E+01 Iteration= 1; root mean square error= 0.3637549E-11 Iteration= 2; root mean square error= 0.1691659E-11 Iteration= 3; root mean square error= 0.7895369E-12 Iteration= 4; root mean square error= 0.3698143E-12 Iteration= 5; root mean square error= 0.1607666E-12 Iteration= 6; root mean square error= 0.7606001E-13 Iteration= 7; root mean square error= 0.3617060E-13 Min. area AFTER smoothing= 0.5047768E+00 Max. area AFTER smoothing= 0.7309785E+01 recon 0 RECON2D reconnection loop2d: 1 RECON: done. massage/1/1.e-5/1.e-5/strictmergelength nodes in point set = 58 recon/0/0.10000000E-04/ RECON2D reconnection loop2d: 1 RECON: done. finish nodes in point set = 58 SGD: 0 total relaxations on point set of 58 indept. nodes. nodes in point set = 58 Face iteration, number of faces: 1 27 Face iteration, number of faces: 1 25 Face iteration, number of faces: 1 42 Face iteration, number of faces: 1 49 Face iteration, number of faces: 1 56 Face iteration, number of faces: 1 67 Face iteration, number of faces: 1 62 Face iteration, number of faces: 1 63 Face iteration, number of faces: 1 53 Face iteration, number of faces: 1 38 Face iteration, number of faces: 1 43 Face iteration, number of faces: 1 24 Face iteration, number of faces: 1 16 Face iteration, number of faces: 1 2 recon/0/0.10000000E-04/ RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 110 Recon2d: iteration number= 2 number of flips= 1 RECON: done. finish smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 625 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.2176303E-01 Max. area BEFORE smoothing= 0.3869917E+00 Iteration= 1; root mean square error= 0.6693317E-01 Iteration= 2; root mean square error= 0.2926558E-01 Iteration= 3; root mean square error= 0.1822138E-01 Iteration= 4; root mean square error= 0.1471067E-01 Iteration= 5; root mean square error= 0.1297408E-01 Iteration= 6; root mean square error= 0.1177733E-01 Iteration= 7; root mean square error= 0.1082579E-01 Iteration= 8; root mean square error= 0.1001814E-01 Iteration= 9; root mean square error= 0.9309318E-02 Iteration= 10; root mean square error= 0.8675294E-02 Iteration= 11; root mean square error= 0.8101425E-02 Iteration= 12; root mean square error= 0.7577828E-02 Iteration= 13; root mean square error= 0.7097340E-02 Iteration= 14; root mean square error= 0.6654489E-02 Iteration= 15; root mean square error= 0.6244936E-02 Iteration= 16; root mean square error= 0.5865141E-02 Iteration= 17; root mean square error= 0.5512149E-02 Iteration= 18; root mean square error= 0.5183452E-02 Iteration= 19; root mean square error= 0.4876890E-02 Iteration= 20; root mean square error= 0.4590581E-02 Iteration= 21; root mean square error= 0.4322872E-02 Iteration= 22; root mean square error= 0.4072294E-02 Iteration= 23; root mean square error= 0.3837538E-02 Iteration= 24; root mean square error= 0.3617428E-02 Iteration= 25; root mean square error= 0.3410903E-02 Min. area AFTER smoothing= 0.5292153E-01 Max. area AFTER smoothing= 0.3691665E+00 recon 0 RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 28 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 625 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.5977829E-01 Max. area BEFORE smoothing= 0.3691665E+00 Iteration= 1; root mean square error= 0.3754295E-01 Iteration= 2; root mean square error= 0.1504449E-01 Iteration= 3; root mean square error= 0.7143440E-02 Iteration= 4; root mean square error= 0.5156653E-02 Iteration= 5; root mean square error= 0.4344035E-02 Iteration= 6; root mean square error= 0.3866313E-02 Iteration= 7; root mean square error= 0.3527720E-02 Iteration= 8; root mean square error= 0.3260191E-02 Iteration= 9; root mean square error= 0.3034856E-02 Iteration= 10; root mean square error= 0.2837755E-02 Iteration= 11; root mean square error= 0.2661359E-02 Iteration= 12; root mean square error= 0.2501197E-02 Iteration= 13; root mean square error= 0.2354373E-02 Iteration= 14; root mean square error= 0.2218874E-02 Iteration= 15; root mean square error= 0.2093216E-02 Iteration= 16; root mean square error= 0.1976255E-02 Iteration= 17; root mean square error= 0.1867074E-02 Iteration= 18; root mean square error= 0.1764921E-02 Iteration= 19; root mean square error= 0.1669164E-02 Iteration= 20; root mean square error= 0.1579261E-02 Iteration= 21; root mean square error= 0.1494743E-02 Iteration= 22; root mean square error= 0.1415199E-02 Iteration= 23; root mean square error= 0.1340264E-02 Iteration= 24; root mean square error= 0.1269612E-02 Iteration= 25; root mean square error= 0.1202952E-02 Min. area AFTER smoothing= 0.6643637E-01 Max. area AFTER smoothing= 0.3856761E+00 recon 0 RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 14 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 625 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.3445762E-01 Max. area BEFORE smoothing= 0.3856761E+00 Iteration= 1; root mean square error= 0.2685745E-01 Iteration= 2; root mean square error= 0.1070847E-01 Iteration= 3; root mean square error= 0.4842791E-02 Iteration= 4; root mean square error= 0.3058360E-02 Iteration= 5; root mean square error= 0.2289582E-02 Iteration= 6; root mean square error= 0.1873145E-02 Iteration= 7; root mean square error= 0.1608874E-02 Iteration= 8; root mean square error= 0.1421387E-02 Iteration= 9; root mean square error= 0.1277533E-02 Iteration= 10; root mean square error= 0.1161009E-02 Iteration= 11; root mean square error= 0.1063060E-02 Iteration= 12; root mean square error= 0.9786099E-03 Iteration= 13; root mean square error= 0.9044997E-03 Iteration= 14; root mean square error= 0.8386353E-03 Iteration= 15; root mean square error= 0.7795490E-03 Iteration= 16; root mean square error= 0.7261627E-03 Iteration= 17; root mean square error= 0.6776534E-03 Iteration= 18; root mean square error= 0.6333731E-03 Iteration= 19; root mean square error= 0.5927986E-03 Iteration= 20; root mean square error= 0.5554989E-03 Iteration= 21; root mean square error= 0.5211136E-03 Iteration= 22; root mean square error= 0.4893369E-03 Iteration= 23; root mean square error= 0.4599071E-03 Iteration= 24; root mean square error= 0.4325976E-03 Iteration= 25; root mean square error= 0.4072110E-03 Min. area AFTER smoothing= 0.6912137E-01 Max. area AFTER smoothing= 0.3723538E+00 recon 0 RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 7 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 625 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.6912137E-01 Max. area BEFORE smoothing= 0.3723538E+00 Iteration= 1; root mean square error= 0.2007722E-01 Iteration= 2; root mean square error= 0.7941815E-02 Iteration= 3; root mean square error= 0.3526181E-02 Iteration= 4; root mean square error= 0.2103331E-02 Iteration= 5; root mean square error= 0.1461903E-02 Iteration= 6; root mean square error= 0.1107364E-02 Iteration= 7; root mean square error= 0.8886398E-03 Iteration= 8; root mean square error= 0.7417105E-03 Iteration= 9; root mean square error= 0.6356803E-03 Iteration= 10; root mean square error= 0.5545808E-03 Iteration= 11; root mean square error= 0.4897327E-03 Iteration= 12; root mean square error= 0.4361726E-03 Iteration= 13; root mean square error= 0.3909033E-03 Iteration= 14; root mean square error= 0.3520107E-03 Iteration= 15; root mean square error= 0.3182037E-03 Iteration= 16; root mean square error= 0.2885660E-03 Iteration= 17; root mean square error= 0.2624180E-03 Iteration= 18; root mean square error= 0.2392361E-03 Iteration= 19; root mean square error= 0.2186042E-03 Iteration= 20; root mean square error= 0.2001840E-03 Min. area AFTER smoothing= 0.7155091E-01 Max. area AFTER smoothing= 0.3696501E+00 recon 0 RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 4 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 625 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.7155091E-01 Max. area BEFORE smoothing= 0.3696501E+00 Iteration= 1; root mean square error= 0.1409319E-01 Iteration= 2; root mean square error= 0.5943890E-02 Iteration= 3; root mean square error= 0.2482333E-02 Iteration= 4; root mean square error= 0.1558929E-02 Iteration= 5; root mean square error= 0.1105397E-02 Iteration= 6; root mean square error= 0.8363461E-03 Iteration= 7; root mean square error= 0.6599187E-03 Iteration= 8; root mean square error= 0.5374973E-03 Iteration= 9; root mean square error= 0.4491666E-03 Iteration= 10; root mean square error= 0.3833223E-03 Iteration= 11; root mean square error= 0.3327737E-03 Iteration= 12; root mean square error= 0.2929044E-03 Iteration= 13; root mean square error= 0.2606789E-03 Iteration= 14; root mean square error= 0.2340617E-03 Iteration= 15; root mean square error= 0.2116625E-03 Iteration= 16; root mean square error= 0.1925133E-03 Iteration= 17; root mean square error= 0.1759263E-03 Iteration= 18; root mean square error= 0.1614024E-03 Iteration= 19; root mean square error= 0.1485711E-03 Iteration= 20; root mean square error= 0.1371515E-03 Min. area AFTER smoothing= 0.7154988E-01 Max. area AFTER smoothing= 0.3684011E+00 recon 0 RECON2D reconnection loop2d: 1 Recon2d: iteration number= 1 number of flips= 1 RECON: done. smooth/position/esug/1,0,0 SMOOTH: position option nodes in point set = 625 SMOOTH: Smooth 2D triangular mesh using ESUG Min. area BEFORE smoothing= 0.7154988E-01 Max. area BEFORE smoothing= 0.3684011E+00 Iteration= 1; root mean square error= 0.8428561E-02 Iteration= 2; root mean square error= 0.2775637E-02 Iteration= 3; root mean square error= 0.1289304E-02 Iteration= 4; root mean square error= 0.8194353E-03 Iteration= 5; root mean square error= 0.6234010E-03 Iteration= 6; root mean square error= 0.5194226E-03 Iteration= 7; root mean square error= 0.4516037E-03 Iteration= 8; root mean square error= 0.4015866E-03 Iteration= 9; root mean square error= 0.3621181E-03 Iteration= 10; root mean square error= 0.3296780E-03 Iteration= 11; root mean square error= 0.3022730E-03 Iteration= 12; root mean square error= 0.2786596E-03 Iteration= 13; root mean square error= 0.2580087E-03 Iteration= 14; root mean square error= 0.2397376E-03 Iteration= 15; root mean square error= 0.2234201E-03 Iteration= 16; root mean square error= 0.2087342E-03 Iteration= 17; root mean square error= 0.1954302E-03 Iteration= 18; root mean square error= 0.1833106E-03 Iteration= 19; root mean square error= 0.1722165E-03 Iteration= 20; root mean square error= 0.1620184E-03 Iteration= 21; root mean square error= 0.1526093E-03 Iteration= 22; root mean square error= 0.1438998E-03 Iteration= 23; root mean square error= 0.1358149E-03 Iteration= 24; root mean square error= 0.1282906E-03 Iteration= 25; root mean square error= 0.1212724E-03 Min. area AFTER smoothing= 0.7154988E-01 Max. area AFTER smoothing= 0.3673709E+00 recon 0 RECON2D reconnection loop2d: 1 RECON: done. filter/1,0,0 FILTER:Use internal epsilonl value = 0.574054657199E-11 FILTER:Dudding 64 duplicate points. rmpoint/compress 64 points removed and 0 elements removed. The new point count is 561. The new element count is 1040. # Flatten input elevations and interpolate to poly shape read/gmv/lidar_site3.gmv/mo_lidar Reading GMV binary file gmvinputieee no geometry for mesh object geniee finish Nodes: 1000000 Elements: 1996002 Done reading GMV binary total bytes: 542181544 file: lidar_site3.gmv #read / gmv / poly40_topo.gmv / mo_lidar cmo/copyatt/mo_lidar/mo_lidar/z_val/zic CMO_COPYATT WARNING: attribute does not exist: attribute now created: z_val cmo/addatt/mo_lidar/z_val/VDOUBLE/scalar/nnodes/linear/permanent/l finish 1000000 copied from mo_lidar zic to -> mo_lidar z_val cmo/setatt/mo_lidar/zic/1,0,0/0. 1000000 values reset for attribute zic cmo/addatt/mo_merge/z_val/vdouble/scalar/nnodes intrp/continuous/mo_merge z_val/1,0,0/mo_lidar z_val/linear nodes in indexed point set = 561 INTRP METHOD: continuous FUNCTION: linear TIEBREAKER: maxtie FLAG: plus1 0.610480022430E+01 cmo select mo_lidar finish cmo kdtree build cmo/addatt//v2/INT/scalar/scalar/constant/temporary//2.0 finish cmo/addatt//linkt/VINT/v2/nelements//temporary/x/0.0 finish cmo/addatt//v12/INT/scalar/scalar/constant/temporary//12.0 finish cmo/addatt//sbox/VDOUBLE/v12/nelements/linear/temporary/x/0.0 finish finish Sink point Elems Searched Elements Found Percent Done 12 12 12 2 % 23 23 23 4 % 34 34 34 6 % 45 45 45 8 % 56 56 56 10 % 67 67 67 12 % 78 78 78 14 % 89 89 89 16 % 100 100 100 18 % 111 111 111 20 % 122 122 122 22 % 133 133 133 24 % 144 144 144 26 % 155 155 155 28 % 166 166 166 30 % 177 177 177 32 % 188 188 188 34 % 199 199 199 36 % 210 210 210 38 % 221 221 221 40 % 232 232 232 42 % 243 243 243 44 % 254 254 254 46 % 265 265 265 48 % 276 276 276 50 % 287 287 287 52 % 298 298 298 54 % 309 309 309 56 % 320 320 320 58 % 331 331 331 60 % 342 342 342 62 % 353 353 353 64 % 364 364 364 66 % 375 375 375 68 % 386 386 386 70 % 397 397 397 72 % 408 408 408 74 % 419 419 419 76 % 430 430 430 78 % 441 441 441 80 % 452 452 452 82 % 463 463 463 84 % 474 474 474 86 % 485 485 485 88 % 496 496 496 90 % 507 507 507 92 % 518 518 518 94 % 529 529 529 96 % 540 540 540 98 % 551 551 551 100 % 561 561 561 Total cmo select mo_merge finish intrp/continuous done. cmo kdtree release cmo/DELATT/mo_lidar/sbox finish cmo/DELATT/mo_lidar/v12 finish cmo/DELATT/mo_lidar/linkt finish cmo/DELATT/mo_lidar/v2 finish finish cmo/copyatt/mo_merge/mo_merge/zic/z_val 561 copied from mo_merge z_val to -> mo_merge zic dump/gmv/tmp_poly_massage.gmv/mo_merge cmo/modatt/-def-/-def-/ioflag/x finish cmo/printatt/mo_merge/zic/minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH zic 4.504300117E+00 4.937653936E+00 4.333538189E-01 561 # REFINE - Depends on Parameter for horizontal spacing (edge lengths) cmo/copy/mo_poly_tri/mo_merge cmo/select/mo_poly_tri cmo/setatt/mo_poly_tri/imt/1 561 values reset for attribute imt1 cmo/setatt/mo_poly_tri/itetclr/1 1040 values reset for attribute itetclr cmo/setatt/mo_poly_tri/itp/0 561 values reset for attribute itp1 resetpts/itp geniee finish # each call to refine2d will split edges into smaller triangles refine2d Edge iteration refine2db: 0 0 Edge-refined tris: before= 1040 after= 4160 refine2d Edge iteration refine2db: 0 0 Edge-refined tris: before= 4160 after= 16640 #refine2d dump/tmp_poly_refine.inp/mo_poly_tri dump/avs/tmp_poly_refine.inp/mo_poly_tri cmo/modatt/-def-/-def-/ioflag/x finish finish resetpts itp geniee finish cmo delete mo_poly_tri Released Mesh Object: mo_poly_tri # Extract the edge lines around the polygon read/avs/tmp_poly_refine.inp/mo_poly_tri cmo/addatt/mo_poly_tri/z_val/VDOUBLE/scalar/nnodes/linear/permanent/gxaf/0.0 finish geniee finish cmo/status/brief The current-mesh-object(CMO) is: mo_poly_tri 1 Mesh Object name: mo number of nodes = 8 number of elements = 8 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 2 Mesh Object name: mo_inner number of nodes = 4 number of elements = 2 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 3 Mesh Object name: mo_merge number of nodes = 561 number of elements = 1040 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 4 Mesh Object name: mo_lidar number of nodes = 1000000 number of elements = 1996002 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 36000000 status = inactive 5 Mesh Object name: mo_poly_tri number of nodes = 8481 number of elements = 16640 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = active finish extract/surfmesh/1,0,0/mo_line_work/mo_poly_tri cmo/addatt/mo_line_work/itetclr0/vint/scalar/nelements////0 finish cmo/addatt/mo_line_work/itetclr1/vint/scalar/nelements////0 finish cmo/addatt/mo_line_work/idnode0/vint/scalar/nnodes////0 finish cmo/addatt/mo_line_work/idelem0/vint/scalar/nelements////0 finish cmo/addatt/mo_line_work/idelem1/vint/scalar/nelements////0 finish cmo/addatt/mo_line_work/facecol/vint/scalar/nelements////0 finish cmo/addatt/mo_line_work/idface0/vint/scalar/nelements////0 finish cmo/addatt/mo_line_work/idface1/vint/scalar/nelements////0 finish cmo/addatt/mo_line_work/z_val/VDOUBLE/scalar/nnodes/linear/permanent/gxaf finish cmo/addatt/mo_line_work/ncon50/int/scalar/scalar/constant/permanent/x/0 finish cmo/addatt/mo_line_work/nconbnd/int/scalar/scalar/constant/permanent/x/0 finish cmo/addatt/mo_line_work/icontab/vint/scalar/ncon50/constant/permanent/x/0 finish resetpts/itp geniee finish finish cmo/status/brief The current-mesh-object(CMO) is: mo_line_work 1 Mesh Object name: mo number of nodes = 8 number of elements = 8 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 2 Mesh Object name: mo_inner number of nodes = 4 number of elements = 2 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 3 Mesh Object name: mo_merge number of nodes = 561 number of elements = 1040 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 4 Mesh Object name: mo_lidar number of nodes = 1000000 number of elements = 1996002 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 36000000 status = inactive 5 Mesh Object name: mo_poly_tri number of nodes = 8481 number of elements = 16640 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 6 Mesh Object name: mo_line_work number of nodes = 320 number of elements = 320 dimensions geometry = 3 element type = lin dimensions topology = 1 2 nodes 2 faces 1 edges boundary flag = 16000000 status = active dump/gmv/tmp_line.gmv/mo_line_work cmo/modatt/-def-/-def-/ioflag/x finish # Create distance attibute from outer polygon edge compute/distance_field/mo_merge/mo_line_work/dfield cmo/addatt/mo_merge/temp_tmp_var/VDOUBLE/scalar/nnodes/linear/temporary//-1.0 finish cmo/addatt/mo_merge/xobj_tmp_var/VDOUBLE/scalar/nnodes/linear/temporary//-1.0 finish cmo/addatt/mo_merge/yobj_tmp_var/VDOUBLE/scalar/nnodes/linear/temporary//-1.0 finish cmo/addatt/mo_merge/zobj_tmp_var/VDOUBLE/scalar/nnodes/linear/temporary//-1.0 finish cmo/addatt/mo_merge/dfield/VDOUBLE/scalar/nnodes/linear/permanent//-1.0 finish interpolate/voronoi/mo_merge/xobj_tmp_var/1 0 0/mo_line_work/xic/keepatt nodes in indexed point set = 561 cmo/addatt/mo_merge/pt_gtg/VINT/scalar/nnodes//permanent/agfx/0 finish INTRP METHOD: voronoi FUNCTION: linear TIEBREAKER: maxtie FLAG: plus1 0.644402100000E+02 pt_gtg attribute will be added and kept. Sink point Points searched Points Found Percent Done 141 141 141 25 % 281 281 281 50 % 421 421 421 75 % 561 561 561 Total cmo select mo_merge finish intrp/voronoi done. cmo kdtree release finish finish interpolate/voronoi/mo_merge/yobj_tmp_var/1 0 0/mo_line_work/yic/keepatt nodes in indexed point set = 561 INTRP METHOD: voronoi FUNCTION: linear TIEBREAKER: maxtie FLAG: plus1 0.143136530000E+03 SKIPPING POINT SEARCH... using lookup attribute pt_gtg Sink point Points searched Points Found Percent Done 141 141 141 25 % 281 281 281 50 % 421 421 421 75 % 561 561 561 Total cmo select mo_merge finish intrp/voronoi done. cmo kdtree release finish finish interpolate/voronoi/mo_merge/zobj_tmp_var/1 0 0/mo_line_work/zic nodes in indexed point set = 561 INTRP METHOD: voronoi FUNCTION: linear TIEBREAKER: maxtie FLAG: plus1 0.582141579921E+01 SKIPPING POINT SEARCH... using lookup attribute pt_gtg Sink point Points searched Points Found Percent Done 141 141 141 25 % 281 281 281 50 % 421 421 421 75 % 561 561 561 Total cmo DELATT mo_merge/pt_gtg finish cmo select mo_merge finish intrp/voronoi done. cmo kdtree release finish finish math/sub/mo_merge/temp_tmp_var/1,0,0/mo_merge/xic/mo_merge/xobj_tmp_var finish math/power/mo_merge/dfield/1,0,0/mo_merge/temp_tmp_var/2.0 finish math/sub/mo_merge/temp_tmp_var/1,0,0/mo_merge/yic/mo_merge/yobj_tmp_var finish math/power/mo_merge/temp_tmp_var/1,0,0/mo_merge/temp_tmp_var/2.0 finish math/add/mo_merge/dfield/1 0 0/mo_merge/dfield/mo_merge/temp_tmp_var finish math/sub/mo_merge/temp_tmp_var/1,0,0/mo_merge/zic/mo_merge/zobj_tmp_var finish math/power/mo_merge/temp_tmp_var/1,0,0/mo_merge/temp_tmp_var/2.0 finish math/add/mo_merge/dfield/1 0 0/mo_merge/dfield/mo_merge/temp_tmp_var finish math/power/mo_merge/dfield/1,0,0/mo_merge/dfield/0.5 finish cmo/delatt/mo_merge/temp_tmp_var finish cmo/delatt/mo_merge/xobj_tmp_var finish cmo/delatt/mo_merge/yobj_tmp_var finish cmo/delatt/mo_merge/zobj_tmp_var finish COMPUTE distance_field: Done. cmo printatt mo_merge dfield minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH dfield 1.154631946E-14 6.112458729E+00 6.112458729E+00 561 dump/tmp_poly_refine.gmv/mo_merge dump/gmv/tmp_poly_refine.gmv/mo_merge cmo/modatt/-def-/-def-/ioflag/x finish finish # Sizes for ice wedge used in math routines to define shape define/HALF_WIDTH/1.4 define/DEPTH/2.8 define/SLOPE/2.0 define/L1/0.02 define/L2/0.24 define/L3/0.1 define/L4/0.05 # Create top and bottom layer of ice wedge mesh object # top of ice wedge is translated to requested layer # to put top under a specified layer # These distances are same as defined for full mesh define/L1/0.02 # this is all material 2 define/L2/0.24 # this is all material 3 define/L3/0.24 # this is all material 4 define/L4/0.5 # this is all material 5 define/L5/5 # subtract each previous layer until ice top is positioned correctly # CHECK Starting elevation is same as top elevation cmo printatt mo_merge zic minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH zic 4.504300117E+00 4.937653936E+00 4.333538189E-01 561 math/sub/mo_merge/zic/1,0,0/mo_merge/zic/L1 #dump / avs / tmp_poly40_1.inp / mo_merge math/sub/mo_merge/zic/1,0,0/mo_merge/zic/L2 #dump / avs / tmp_poly40_2.inp / mo_merge math/sub/mo_merge/zic/1,0,0/mo_merge/zic/L3 #dump / avs / tmp_poly40_3.inp / mo_merge #math / sub / mo_merge / zic / 1,0,0 / mo_merge / zic / L4 #math / sub / mo_merge / zic / 1,0,0 / mo_merge / zic / L5 #dump / avs / tmp_poly40_4.inp / mo_merge # top file for stack routine dump/avs/tmp_top.inp/mo_merge cmo/modatt/-def-/-def-/ioflag/x finish # CHECK top elevation should be located at intended layer cmo printatt mo_merge zic minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH zic 4.004300117E+00 4.437653936E+00 4.333538189E-01 561 # math routines to pinchout ice wedge at the bottom cmo/addatt/mo_merge/z_ele/vdouble/scalar/nnodes cmo/copyatt/mo_merge/mo_merge/z_save/zic CMO_COPYATT WARNING: attribute does not exist: attribute now created: z_save cmo/addatt/mo_merge/z_save/VDOUBLE/scalar/nnodes/linear/permanent/l finish 561 copied from mo_merge zic to -> mo_merge z_save cmo/printatt/mo_merge/zic/minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH zic 4.004300117E+00 4.437653936E+00 4.333538189E-01 561 cmo/addatt/mo_merge/depth/vdouble/scalar/nnodes cmo/setatt/mo_merge/depth/1,0,0/DEPTH 561 values reset for attribute depth cmo/printatt/mo_merge/imt/minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH imt1 1 2 1 561 #eltset / e2 / itetclr / eq / 2 #pset / p2 / eltset / e2 #cmo / setatt / mo_merge / imt / pset get p2 / 2 pset/pdown/attribute/dfield/1,0,0/lt/HALF_WIDTH THE PSET pdown HAS 244 POINTS #pset / pdown / attribute / imt / 1,0,0 / eq / 1 #math / divide / mo_merge / slope / pset get pdown / mo_merge / depth / mo_merge math/multiply/mo_merge/z_ele/pset get pdown/mo_merge/dfield/SLOPE math/sub/mo_merge/z_ele/pset get pdown/mo_merge/z_ele/DEPTH math/add/mo_merge/z_ele/1,0,0/mo_merge/z_ele/mo_merge/z_save #math / ceiling / mo_merge / z_save / 1,0,0 / mo_merge / z_save / 0. cmo/printatt/mo_merge/z_ele/minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH z_ele 1.204300117E+00 4.437653936E+00 3.233353819E+00 561 cmo/copyatt/mo_merge/mo_merge/zic/z_ele 561 copied from mo_merge z_ele to -> mo_merge zic # bottom layer for stack routine dump/avs/tmp_bot.inp/mo_merge cmo/modatt/-def-/-def-/ioflag/x finish # CHECK bottom elevation should be DEPTH below top layer cmo printatt mo_merge zic minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH zic 1.204300117E+00 4.437653936E+00 3.233353819E+00 561 # stack top and bottom into a prism mesh ice wedge object cmo/create/mo_stack stack/layers/avs/tmp_bot.inp 1 tmp_top.inp 1/flip Layers to create: 2 Max material number: 1 Reading 2 surface files... cmo/addatt/mo_stack/layertyp/VINT/scalar/nnodes//permanent/agfx finish Read first surface: tmp_bot.inp read/avs/tmp_bot.inp/def1 cmo/addatt/def1/z_val/VDOUBLE/scalar/nnodes/linear/permanent/gxaf/0.0 finish cmo/addatt/def1/dfield/VDOUBLE/scalar/nnodes/linear/permanent/gxaf/0.0 finish cmo/addatt/def1/z_ele/VDOUBLE/scalar/nnodes/linear/permanent/gxaf/0.0 finish cmo/addatt/def1/depth/VDOUBLE/scalar/nnodes/linear/permanent/gxaf/0.0 finish geniee finish cmo/status/brief The current-mesh-object(CMO) is: def1 1 Mesh Object name: mo number of nodes = 8 number of elements = 8 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 2 Mesh Object name: mo_inner number of nodes = 4 number of elements = 2 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 3 Mesh Object name: mo_merge number of nodes = 561 number of elements = 1040 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 4 Mesh Object name: mo_lidar number of nodes = 1000000 number of elements = 1996002 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 36000000 status = inactive 5 Mesh Object name: mo_poly_tri number of nodes = 8481 number of elements = 16640 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 6 Mesh Object name: mo_line_work number of nodes = 320 number of elements = 320 dimensions geometry = 3 element type = lin dimensions topology = 1 2 nodes 2 faces 1 edges boundary flag = 16000000 status = inactive 7 Mesh Object name: mo_stack number of nodes = 0 number of elements = 0 dimensions geometry = 3 element type = tet dimensions topology = 3 4 nodes 4 faces 6 edges boundary flag = 16000000 status = inactive 8 Mesh Object name: def1 number of nodes = 561 number of elements = 1040 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = active finish finish 1040 of 1040 downward elements flipped up Read surface: tmp_top.inp read/avs/tmp_top.inp/def2 cmo/addatt/def2/z_val/VDOUBLE/scalar/nnodes/linear/permanent/gxaf/0.0 finish cmo/addatt/def2/dfield/VDOUBLE/scalar/nnodes/linear/permanent/gxaf/0.0 finish geniee finish cmo/status/brief The current-mesh-object(CMO) is: def2 1 Mesh Object name: mo number of nodes = 8 number of elements = 8 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 2 Mesh Object name: mo_inner number of nodes = 4 number of elements = 2 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 3 Mesh Object name: mo_merge number of nodes = 561 number of elements = 1040 dimensions geometry = 2 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 4 Mesh Object name: mo_lidar number of nodes = 1000000 number of elements = 1996002 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 36000000 status = inactive 5 Mesh Object name: mo_poly_tri number of nodes = 8481 number of elements = 16640 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 6 Mesh Object name: mo_line_work number of nodes = 320 number of elements = 320 dimensions geometry = 3 element type = lin dimensions topology = 1 2 nodes 2 faces 1 edges boundary flag = 16000000 status = inactive 7 Mesh Object name: mo_stack number of nodes = 0 number of elements = 0 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 8 Mesh Object name: def1 number of nodes = 561 number of elements = 1040 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 9 Mesh Object name: cmoprev number of nodes = 561 number of elements = 1040 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = inactive 10 Mesh Object name: def2 number of nodes = 561 number of elements = 1040 dimensions geometry = 3 element type = tri dimensions topology = 2 3 nodes 3 faces 3 edges boundary flag = 16000000 status = active finish finish cmo/delete/def2/ Released Mesh Object: def2 finish 1040 of 1040 downward elements flipped up Total equal elevations: 317 of 561 Layers compared: tmp_bot.inp and tmp_top.inp cmo/delete/cmoprev/ Released Mesh Object: cmoprev finish cmo/copy/cmoprev/cmonxt/ finish addmesh/merge/mo_stack/def1/cmonxt/ searching for mo_stack attributes in cmonxt attribute not found: 66 layertyp ADDMESH: 1 attributes not copied from cmonxt to mo_stack finish warning: Column has 0 height. column, node: 5 566 Warning: Column has 0 height: 5 warning: Column has 0 height. column, node: 6 567 Warning: Column has 0 height: 6 warning: Column has 0 height. column, node: 7 568 Warning: Column has 0 height: 7 warning: Column has 0 height. column, node: 8 569 Warning: Column has 0 height: 8 warning: Column has 0 height. column, node: 10 571 Warning: Column has 0 height: 10 warning: Column has 0 height. column, node: 16 577 Warning: Column has 0 height: 16 warning: Column has 0 height. column, node: 21 582 Warning: Column has 0 height: 21 warning: Column has 0 height. column, node: 22 583 Warning: Column has 0 height: 22 warning: Column has 0 height. column, node: 24 585 Warning: Column has 0 height: 24 warning: Column has 0 height. column, node: 25 586 Total warnings for flat columns: 634 ................................................................ surface name layer color type llcorner zic tmp_bot.inp 1 1 -1 1) 1.275032E+00 tmp_top.inp 2 1 -2 562) 4.075032E+00 Elements per layer: 1040 stacked total: 2080 Nodes per layer: 561 stacked total: 1122 No Truncating layer specified. files read: 2 from total: 2 ................................................................ cmo/addatt/mo_stack/nlayers/INT/scalar/scalar/constant// finish cmo/addatt/mo_stack/nnperlayer/INT/scalar/scalar/constant// finish cmo/addatt/mo_stack/neperlayer/INT/scalar/scalar/constant// finish cmo/setatt/mo_stack/nlayers 2 1 values reset for attribute nlayers finish cmo/setatt/mo_stack/nnperlayer 561 1 values reset for attribute nnperlayer finish cmo/setatt/mo_stack/neperlayer 1040 1 values reset for attribute neperlayer finish Released Mesh Object: def1 Released Mesh Object: cmonxt Released Mesh Object: cmoprev stack done. stack/fill/mo_prism/mo_stack cmo/copy/mo_prism/mo_stack/ finish geniee finish filter/1,0,0 FILTER:Use internal epsilonl value = 0.999999993923E-08 FILTER:Dudding 317 duplicate points. rmpoint/compress 317 points removed and 0 elements removed. The new point count is 805. The new element count is 1040. rmpoint/zero_volume/1.e-12 Dudded 0 points plus parents, plus 568 elements removed. # Final output file to be used later dump/gmv/tmp_ice_wedge.gmv/mo_prism cmo/modatt/-def-/-def-/ioflag/x finish ############# CHECK FINAL WORK ##################### # write surface triangulation sizes cmo select mo_poly_tri quality epsilonl, epsilonaspect: 5.7413530E-12 1.8925299E-34 -------------------------------------------- elements with aspect ratio < .01: 0 elements with aspect ratio b/w .01 and .02: 0 elements with aspect ratio b/w .02 and .05: 0 elements with aspect ratio b/w .05 and .1 : 0 elements with aspect ratio b/w .1 and .2 : 0 elements with aspect ratio b/w .2 and .5 : 16 elements with aspect ratio b/w .5 and 1. : 16624 min aspect ratio = 0.4792E+00 max aspect ratio = 0.9999E+00 epsilonvol: 3.2092857E-11 --------------------------------------- element volumes b/w 0.4488E-02 and 0.6221E-02: 544 element volumes b/w 0.6221E-02 and 0.8623E-02: 4000 element volumes b/w 0.8623E-02 and 0.1195E-01: 8512 element volumes b/w 0.1195E-01 and 0.1657E-01: 2720 element volumes b/w 0.1657E-01 and 0.2296E-01: 864 min volume = 4.4879762E-03 max volume = 2.2963727E-02 ----------------------------------------------------------- 16640 total elements evaluated. quality/edge_min epsilonl, epsilonaspect: 5.7413530E-12 1.8925299E-34 -------------------------------------------- element norm min edge length < .01: 0 element norm edge length b/w .01 and .02: 0 element norm edge length b/w .02 and .05: 0 element norm edge length b/w .05 and .1 : 0 element norm edge length b/w .1 and .2 : 0 element norm edge length b/w .2 and .5 : 2592 element norm edge length b/w .5 and 1. : 14048 min min edge length = 0.7152E-01 max min edge length = 0.2213E+00 ----------------------------------------------------------- 16640 total elements evaluated. quality/edge_max epsilonl, epsilonaspect: 5.7413530E-12 1.8925299E-34 -------------------------------------------- element norm max edge length < .01: 0 element norm edge length b/w .01 and .02: 0 element norm edge length b/w .02 and .05: 0 element norm edge length b/w .05 and .1 : 0 element norm edge length b/w .1 and .2 : 0 element norm edge length b/w .2 and .5 : 512 element norm edge length b/w .5 and 1. : 16128 min max edge length = 0.1155E+00 max max edge length = 0.2743E+00 ----------------------------------------------------------- 16640 total elements evaluated. # coordinates for polygon surface (top elevations) cmo printatt mo_poly_tri -xyz- minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH xic 4.459000000E+01 6.344021000E+01 1.885021000E+01 8481 yic 1.244432100E+02 1.421365300E+02 1.769332000E+01 8481 zic 4.504300117E+00 4.937653936E+00 4.333538189E-01 8481 # coordinates for stacked ice mesh object cmo printatt mo_prism -xyz- minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH xic 4.459000000E+01 6.344021000E+01 1.885021000E+01 805 yic 1.244432100E+02 1.421365300E+02 1.769332000E+01 805 zic 1.204300117E+00 4.397114504E+00 3.192814387E+00 805 # there should be one material for ice mesh object cmo printatt mo_prism imt minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH imt1 1 1 0 805 cmo printatt mo_prism itetclr minmax ATTRIBUTE NAME MIN MAX DIFFERENCE LENGTH itetclr 1 1 0 472 ################################################## # DONE # file tmp_poly40_refine.inp surface for full mesh layers # file tmp_ice_wedge.gmv 3D ice wedge mesh for interpolation finish LaGriT successfully completed